Lead UX Designer for a 2.5-year project transforming Unity 3D documentation from manual processes to automation. Collaborated with documentation writers from major Unity locations worldwide to understand pain points and design solutions.
Key Achievement: Designed a collaborative platform enabling writers to create, review, approve, and publish documentation through streamlined workflows. Reduced publishing time by 60% and errors by 85%. Led design from low-fidelity wireframes to high-fidelity clickable mockups using Sketch and Figma.